How We (Used to) Score Games
**IMPORTANT NOTE** As of 10/27/09, we no longer attach scores to our reviews. (Now you have no choice but to read the text, suckers!) In all seriousness, we want our analyses of the latest and greatest to tell you more than whether or not a game is “good,” and the scores are just distracting in that respect. However, we’re leaving this rubric up so you can understand how we graded titles before we saw the light.
The Rumble Pack is an independent, amateur podcast and as such, we won’t necessarily have the early word on the big name releases. However, what we lack in promptness, we make up for in thoughtful, thorough commentary. We don’t have any checklists. All we want to convey is whether or not the developer achieved what it set out to do, and whether or not the end result is worth your time.
You’ll notice that we score games at the bottom of each review. These scores are purely SUPPLEMENTAL! We hope that you’ll take the time to read the accompanying text, but the number is there for those obsessive, Metacritic hounds.
Five Stars - Brilliant; a game you should play regardless of genre
Four Stars - Good; well made but not necessarily revolutionary
Three Stars - Decent; probably worth your attention but either uninspired or rough around the edges
Two Stars - Poor; competently programmed but just not much fun to play
One Star - Terrible; ill-conceived, completely worthless
If you have any concerns or questions, please visit the reviews post on our message board. We’re always open to feedback!